![]() New players that are unwilling to accept this tend to flounder and never improve because they fail to recognize that they themselves are the reason “RNG is unfair” when in hindsight they made poor decisions. To defeat the final boss of Slay the Spire, players will need to know how to counter its attacks and the best ways to build up damage against it. TL DR there is a high skill ceiling that new players tend to not realize. That being said anything from ascension 10 and below a skilled player can have practically a 100% win rate. Luck only goes as far as what rewards are offered and a skilled player is able to make informed decisions to increase their ability to win. The game truly doesn’t operate on a luck factor, in fact the biggest factor is the players ability to make the best decisions based on knowledge and their current standing. ![]() Rarely does a loss stem from sheer luck as there’s likely other choices that could of been made that were better. The Daily Climb or Daily Challenge is an alternate game mode for Slay the Spire in which players attempt the best score in a seeded run with a set of modifiers as a preselected character. And then you likely won’t learn how to get better because you aren’t exploring other avenues of synergy or great cards.ĭespite how some new players view StS theres a lot of knowledge and deliberate decisions you can make to win runs. The two main Stances the Watcher uses are Wrath and Calm.Wrath doubles all attack damage dealt and taken, so it can be an incredibly high-risk high-reward offensive tool. The most notable mechanic by far is the Stances they can enter and switch between. Trying to force builds is one of the best ways to lose. As with all characters in Slay the Spire, the Watcher has a plethora of cards and relics to make them unique. The sooner you understand the sooner you improve. A lot of ‘getting good’ at slay the spire is simply recognizing that a card/relics power is purely contextual to the current run/act/deck/elite/boss. ![]() In some runs certain cards are very bad while in others they may end up being very good. It’s not as simple as X card makes you win! StS is a game of context and understanding that context is key to improving. Some players will have VERY good advice that might sound odd as a new player. With how nuanced slay the spire is there’s a lot of context about why certain cards are relics are good. Save Editor: RPGMaker rvdata2 rpgsave rxdata Renpy UnrealEngine Wolf Unity save dat sav rsv qsp other files. It will be helpful to keep an open mind to other posters here. I can tell you are very new and have a lot to learn.
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